Physics Gun Allows you to manipulate any spawned prop. Wheel Attaches wheels that can be controlled with the numpad. Thruster power ranges from 0 to 10000, but highly depends on the mass of the model you choose. Thruster Thrusters provide force backwards and forwards from the direction of the thruster. Great for getting rid of dangerous npc's or spazzing constructions. Remover Firing this tool at anything that you spawn from the menu (props, ragdolls, npc's, etc.) will instantly delete it. For example you can change the friction or buoyancy. Physical Properties By adjusting the physical properties of an object you can easily change how an object interacts with other objects, as well the world. Useful for preventing spazzing (aka the black hole effect). No Collide Stops two objects from colliding. Has the side effect of making props unbreakable. Magnetize Turns a prop into a magnet, clinging to all other props. Emitter Emits effects such as shell casings or sparks. Light Spawns a dynamic lightbulb that shines in all directions. Lamps Spawns a dynamic light that shines in one direction. This is useful for making scenes and comics. If the prop is breakable, this will eventually break it. Ignite This tool can set any prop and certain NPC's on fire.
![gmod play sounds with menu gmod play sounds with menu](https://filecache.garrysmods.org/57559/1/570x180.jpg)
By using bound keys on your numpad you will be able to control the height of your hover-balls. Hover-Ball Simply add a hover-ball to anything you want to float. Dynamite Timed explosives, on the press of a button you can detonate it. Duplicator Copies an entity or group of entities if they are fixed together. Useful when you want other people on a server to be able to use your contraptions. Winch A rope, the length of which can be changed using the numpad.Ĭonstruction tools Balloons Attaches a balloon prop that either pulls upward like a balloon or downward like a weight Buttons Simulates pressing a key on your numpad. Easy Weld The same as Weld, but first moves the objects so that they are touching. They cannot be moved individually afterwards. Weld Joins two props together no matter where they are. Slider A slider creates a path along a straight line for an object to travel along. Rope Connects any two objects together with a rope. Pulley Constrain two objects with a rope passing through two pulleys. You click on a thin prop that has something behind it and a nail is shot through the prop into the object or brush behind it, holding the prop in place. Muscle Constraints props and ragdolls with a hydraulic that will expand and contract repetitively whenever you press the bound key.
![gmod play sounds with menu gmod play sounds with menu](https://i.imgur.com/r88T2LT.png)
Motor Same as axis but allows you make the props spin like a wheel using the numpad. Keep Upright Prevents a prop from falling over.
![gmod play sounds with menu gmod play sounds with menu](https://filecache.garrysmods.org/11320/1/1024x768.jpg)
Hydraulic Constraints objects with a hydraulic that will expand and contract whenever you press the bound key. Elastic Connects two objects with a spring-like rope that, when compressed or stretched, will try to resume its original length. Easy Ball Socket Creates a ball socket joint between two objects but first moves them so that they are touching. Ball Socket Creates a ball socket joint and allows you to set movement limits. Ball Socket Attaches two objects together so that one object can rotate freely around the point at which it was attached to the other. There are 4 types of tools: Constraints, Construction, Poser and Render.Ĭonstraint-spawning tools Axis Attaches two objects together with an axis so they may spin freely on the plane they were welded to.
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Here you can find a description of the basic use, applications, and nuances of every tool in Garry's Mod used by the Tool Gun.